Follow program description write the uml diagram only Create an application that
ID: 3768017 • Letter: F
Question
Follow program description write the uml diagram only
Create an application that will play hangman. You do not have to draw the hangman. Just display the number of incorrect guesses on the screen. Allow the user to select from several categories. Display a list of underscores representing the phrase or word to be guessed. When the user guesses correctly, replace the appropriate underscores with the guessed letter. If the letter guessed is incorrect, then update the incorrect guess counter. Keep track of the user wins and losses. Allow the user to continue to play the game. The phrases being guessed should not be input by the user. They could be "hard coded" into your program somehow. Assignment: Write the UML diagram only:Explanation / Answer
Use case Diagram: