Slot Machine Simulation A slot machine is a gambling device into which the user
ID: 3852320 • Letter: S
Question
Slot Machine Simulation
A slot machine is a gambling device into which the user inserts money and then pulls a
lever (or presses a button). The slot machine then displays a set of random images. If two
or more of the images match, the user wins an amount of money that the slot machine
dispenses back to the user.
Create a JavaFX application that simulates a slot machine. Figure shows an example
of how the GUI should look. The application should let the user enter into a TextField the
amount of money he or she is inserting into the machine. When the user clicks the Spin
button, the application should display three randomly selected symbols. (Slot machines
traditionally display fruit symbols. You will find a set of fruit symbol images in the Student
Sample Programs.) The program should also display the amount that the user won for the
spin, and the total amount won for all spins.