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I need help with this simple coding activity. I will award full points to the fi

ID: 647329 • Letter: I

Question

I need help with this simple coding activity. I will award full points to the first person whos code works

"We have provided you with a Shape parent class, and a Rectangle class that inherits from it. Implement the Rectangle constructor."

#include
#include
#include

using namespace std;

class Shape
{
public:
   Shape(double w, double h);

protected:
   double width;
   double height;

};

Shape::Shape(double w, double h)
{
   width = w;
   height = h;
}

class Rectangle : public Shape
{

public:
   Rectangle(double w, double h, int s);
   string toString();

private:
   int sides;

};

string Rectangle::toString()
{
   stringstream ss;
   ss << "Width: " << width << endl;
   ss << "Height: " << height << endl;
   ss << "Sides: " << sides << endl;

   return ss.str();
}

//
//CODE HERE -- Using the Shape class constructor implement the Rectangle constructor
//

int main()
{
   double width;
   double height;
   const int sides = 4;

   cin >> width;
   cin >> height;

   Rectangle bob = Rectangle(width, height, sides);
   cout << bob.toString();

   return 0;
}

Explanation / Answer

#include <iostream>
#include <stdio.h>
using namespace std;

// Base class
class Shape
{
   public:
      void setWidth(int w)
      {
         width = w;
      }
      void setHeight(int h)
      {
         height = h;
      }
      Shape()
      {
    printf("creating shape ");
      }
      Shape(int h,int w)
      {
     height = h;
         width = w;
         printf("creatig shape with attributes ");
      }
   protected:
      int width;
      int height;
};

// Derived class
class Rectangle: public Shape
{
   public:
      int getArea()
      {
         return (width * height);
      }
      Rectangle()
      {
     printf("creating rectangle ");
      }
      Rectangle(int h,int w)
      {
     printf("creating rectangle with attributes ");
     height = h;
         width = w;
      }
};

int main(void)
{
   Rectangle Rect;

   Rect.setWidth(5);
   Rect.setHeight(7);

   Rectangle *square = new Rectangle(5,5);
   // Print the area of the object.
   cout << "Total area: " << Rect.getArea() << endl;

   return 0;
}

Output of the above is:

creating shape
creating rectangle
creating shape
creating rectangle with attributes
Total area: 35