Students are asked to rate their preference for one of four video games. The fol
ID: 3363991 • Letter: S
Question
Students are asked to rate their preference for one of four video games. The following table lists the observed preferences in a sample of 80 students. State whether to retain or reject the null hypothesis for a chi-square goodness-of-fit test given the following expected frequencies. (Assume alpha equal to 0.05.)
(a) expected frequencies: 25%, 25%, 25%, 25%, respectively
Retain the null hypothesis. Reject the null hypothesis.
(b) expected frequencies: 70%, 10%, 10%, 10%, respectively
Retain the null hypothesis. Reject the null hypothesis.
Video Games McStats Tic-TacStats Silly
Stats Super
Stats Frequency
observed 20 20 20 20
Explanation / Answer
a) H0: the observed frequencies are equally proportion
H1: the observed frequencies are not equally proportion
From the given data
Num Categories: 4
Degrees of freedom: 3
Test Statistic, X^2: 0.0000
Critical X^2: 7.814736
P-Value: 1.0000
Here P-value > alpha 0.05, so we accept H0
Thus we conclude that the observed frequencies are equally proportion
Correct answer: Retain the null hypothesis
b)
H0: the observed frequencies are follows given proportion
H1: the observed frequencies are not follows given proportion
From the given data
Num Categories: 4
Degrees of freedom: 3
Test Statistic, X^2: 77.1429
Critical X^2: 7.814736
P-Value: 0.0000
Here P-value < alpha 0.05, so we reject H0
Thus we conclude that the observed frequencies are not follows given proportion
Correct answer: Reject the null hypothesis
Observed Expected Freq (Oi) Freq Ei (Oi-Ei)^2 /Ei 20 20 0 20 20 0 20 20 0 20 20 0 Total: 80 0