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Students are asked to rate their preference for one of four video games. The fol

ID: 3363991 • Letter: S

Question

Students are asked to rate their preference for one of four video games. The following table lists the observed preferences in a sample of 80 students. State whether to retain or reject the null hypothesis for a chi-square goodness-of-fit test given the following expected frequencies. (Assume alpha equal to 0.05.)

(a) expected frequencies: 25%, 25%, 25%, 25%, respectively

Retain the null hypothesis. Reject the null hypothesis.    


(b) expected frequencies: 70%, 10%, 10%, 10%, respectively

Retain the null hypothesis. Reject the null hypothesis.    

Video Games McStats Tic-Tac
Stats Silly
Stats Super
Stats Frequency
observed 20 20 20 20

Explanation / Answer

a) H0: the observed frequencies are equally proportion

H1:  the observed frequencies are not equally proportion

From the given data

Num Categories: 4
Degrees of freedom: 3

Test Statistic, X^2: 0.0000
Critical X^2: 7.814736
P-Value: 1.0000

Here P-value > alpha 0.05, so we accept H0

Thus we conclude that the observed frequencies are equally proportion

Correct answer: Retain the null hypothesis

b)

H0: the observed frequencies are follows given proportion

H1:  the observed frequencies are not follows given proportion

From the given data

Num Categories: 4
Degrees of freedom: 3

Test Statistic, X^2: 77.1429
Critical X^2: 7.814736
P-Value: 0.0000

Here P-value < alpha 0.05, so we reject H0

Thus we conclude that  the observed frequencies are not follows given proportion

Correct answer: Reject the null hypothesis

Observed Expected Freq (Oi) Freq Ei (Oi-Ei)^2 /Ei 20 20 0 20 20 0 20 20 0 20 20 0 Total: 80 0