Please write code for Code Blocks in C!!!!! Write a program that allows two user
ID: 3559797 • Letter: P
Question
Please write code for Code Blocks in C!!!!!
Write a program that allows two users to play tic-tac-toe against each other. Ask the user to enter in their move with integers in between 0 and 2. inclusive, specifying the row and column of the square to place a piece. Assume that both users enter appropriate input. Your program should identify as soon as one of the players wins the game, print the appropriate message and end. If no user wins after the board is full, your program should print out that the outcome was a tie and end.Explanation / Answer
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
#include <windows.h>
int board[10] = {2,2,2,2,2,2,2,2,2,2};
int turn = 1,flag = 0;
int player,comp;
void menu();
void go(int n);
void start_game();
void check_draw();
void draw_board();
void player_first();
void put_X_O(char ch,int pos);
COORD coord={0,0}; // this is global variable
//center of axis is set to the top left cornor of the screen
void gotoxy(int x,int y)
{
coord.X=x;
coord.Y=y;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),coord);
}
void main()
{
system("cls");
menu();
getch();
}
void menu()
{
int choice;
system("cls");
printf(" --------MENU--------");
printf(" 1 : Play with X");
printf(" 2 : Play with O");
printf(" 3 : Exit");
printf(" Enter your choice:>");
scanf("%d",&choice);
turn = 1;
switch (choice)
{
case 1:
player = 1;
comp = 0;
player_first();
break;
case 2:
player = 0;
comp = 1;
start_game();
break;
case 3:
exit(1);
default:
menu();
}
}
int make2()
{
if(board[5] == 2)
return 5;
if(board[2] == 2)
return 2;
if(board[4] == 2)
return 4;
if(board[6] == 2)
return 6;
if(board[8] == 2)
return 8;
return 0;
}
int make4()
{
if(board[1] == 2)
return 1;
if(board[3] == 2)
return 3;
if(board[7] == 2)
return 7;
if(board[9] == 2)
return 9;
return 0;
}
int posswin(int p)
{
// p==1 then X p==0 then O
int i;
int check_val,pos;
if(p == 1)
check_val = 18;
else
check_val = 50;
i = 1;
while(i<=9)//row check
{
if(board[i] * board[i+1] * board[i+2] == check_val)
{
if(board[i] == 2)
return i;
if(board[i+1] == 2)
return i+1;
if(board[i+2] == 2)
return i+2;
}
i+=3;
}
i = 1;
while(i<=3)//column check
{
if(board[i] * board[i+3] * board[i+6] == check_val)
{
if(board[i] == 2)
return i;
if(board[i+3] == 2)
return i+3;
if(board[i+6] == 2)
return i+6;
}
i++;
}
if(board[1] * board[5] * board[9] == check_val)
{
if(board[1] == 2)
return 1;
if(board[5] == 2)
return 5;
if(board[9] == 2)
return 9;
}
if(board[3] * board[5] * board[7] == check_val)
{
if(board[3] == 2)
return 3;
if(board[5] == 2)
return 5;
if(board[7] == 2)
return 7;
}
return 0;
}
void go(int n)
{
if(turn % 2)
board[n] = 3;
else
board[n] = 5;
turn++;
}
void player_first()
{
int pos;
check_draw();
draw_board();
gotoxy(30,18);
printf("Your Turn :> ");
scanf("%d",&pos);
if(board[pos] != 2)
player_first();
if(pos == posswin(player))
{
go(pos);
draw_board();
gotoxy(30,20);
//textcolor(128+RED);
printf("Player Wins");
getch();
exit(0);
}
go(pos);
draw_board();
start_game();
}
void start_game()
{
// p==1 then X p==0 then O
if(posswin(comp))
{
go(posswin(comp));
flag = 1;
}
else
if(posswin(player))
go(posswin(player));
else
if(make2())
go(make2());
else
go(make4());
draw_board();
if(flag)
{
gotoxy(30,20);
//textcolor(128+RED);
printf("Computer wins");
getch();
}
else
player_first();
}
void check_draw()
{
if(turn > 9)
{
gotoxy(30,20);
//textcolor(128+RED);
printf("Game Draw");
getch();
exit(0);
}
}
void draw_board()
{
int j;
for(j=9;j<17;j++)
{
gotoxy(35,j);
printf("| |");
}
gotoxy(28,11);
printf("-----------------------");
gotoxy(28,14);
printf("-----------------------");
for(j=1;j<10;j++)
{
if(board[j] == 3)
put_X_O('X',j);
else
if(board[j] == 5)
put_X_O('O',j);
}
}
void put_X_O(char ch,int pos)
{
int m;
int x = 31, y = 10;
m = pos;
if(m > 3)
{
while(m > 3)
{
y += 3;
m -= 3;
}
}
if(pos % 3 == 0)
x += 16;
else
{
pos %= 3;
pos--;
while(pos)
{
x+=8;
pos--;
}
}
gotoxy(x,y);
printf("%c",ch);
}