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Tossing Coins for a Dollar For this assignment, you will create a game program u

ID: 3832908 • Letter: T

Question

Tossing Coins for a Dollar

For this assignment, you will create a game program using the Coin class from Programming Challenge 12. The program should have three instances of the Coin class: one representing a quarter, one representing a dime, and one representing a nickel. When the game begins, your starting balance is $0. During each round of the game, the program will toss the simulated coins. When a coin is tossed, the value of the coins are added to your balance if they land heads-up. For example, if the quarter lands heads-up, 25 cents is added to your balance. Nothing is added to your balance for coins that land tails-up. The game is over when your balance reaches $1 or more. If your balance is exactly $1, you win the game. You lose if your balance exceeds $1. You can choose to walk away with your earnings at any point.

Turn in Coin.h and main.cpp.

Explanation / Answer

Here is the code for Coin.h:

#include <iostream>
#include <cstdlib>
class Coin
{
    double coinValue;
    public:
        Coin()
        {
           coinValue = 0;
        }
        Coin(double value)
        {
           coinValue = value;
        }
        bool coinTossed()
        {
           return rand() % 2;
        }
        double getCoinValue()
        {
           return coinValue;
        }
};

Here is the code for Main.cpp:

#include "Coin.h"
#include <iostream>
using namespace std;
int main()
{
    //The program should have three instances of the Coin class:
    //one representing a quarter, one representing a dime, and one representing a nickel.
    Coin quarter (0.25);
    Coin dime (0.10);
    Coin nickel (0.05);
    //When the game begins, your starting balance is $0.
    double balance = 0;
    while(balance <= 1)
    {
       // During each round of the game, the program will toss the simulated coins.
       //When a coin is tossed, the value of the coins are added to your balance if they land heads-up.
       //Nothing is added to your balance for coins that land tails-up.
       if(quarter.coinTossed())
           balance += quarter.getCoinValue();
       if(dime.coinTossed())
           balance += dime.getCoinValue();
       if(nickel.coinTossed())  
           balance += nickel.getCoinValue();
       //The game is over when your balance reaches $1 or more.
    }
    //If your balance is exactly $1, you win the game.
    if(balance == 1)
        cout << "You won the game..." << endl;
    //You lose if your balance exceeds $1.
    if(balance > 1)
    {
       cout << "You lost the game, and your balance is $0" << endl;
       balance = 0;
    }  
}