Hey everyone, if anyone could help me real quick with this question that\'d be g
ID: 3845052 • Letter: H
Question
Hey everyone, if anyone could help me real quick with this question that'd be great! thanks :) C++ EVERYONE!!!
Below is the Cpp, file to copy, (Paste formatted into your respetive ide's (I will repost if i have to, to get all parts answered
Task The program searching .cpp contains an incomplete class definition for a binary search tree, defined according to the following template. template > When you're ready to submit your wor use handin searching Background The main program interprets a simple command language (read from standard input) for inserting removing, and searching the tree. Each command takes the following form function limit sequence count The function field can be insert), r (remove), f (find), or t (total). The find and tota functions report the number of nodes found or the total of the values found on standard output. Th sequence field can be (random), (ascending), (descending), or (fixed). For example i 100 1000 insert 1000 keys K 100 in ascending sequence r 100 100 remove 100 random keys 100 f 100 100000 search for 100000 keys 100 i 123 insert key 123 seq defaults to and count to 1) t 100 10000 total values of 1000 searches with rand keys 100 Several commands are available to help debug your code print current tree (display compact form) explode current tree (display multi-line form) report depth of tree report size of treeExplanation / Answer
# include <iostream>
# include <cstdlib>
using namespace std;
struct node
{
int info;
struct node *left;
struct node *right;
}
class BST
{
public:
void find(int, node **, node **);
void insert(int);
void del(int);
void case_a(node *,node *);
void case_b(node *,node *);
void case_c(node *,node *);
void preorder(node *);
void inorder(node *);
void postorder(node *);
void display(node *, int);
BST()
{
root = NULL;
}
};
int main()
{
int choice, num;
BST bst;
node *temp;
while (1)
{
cout<<"-----------------"<<endl;
cout<<"Operations on BST"<<endl;
cout<<"-----------------"<<endl;
cout<<"1.Insert Element "<<endl;
cout<<"2.Delete Element "<<endl;
cout<<"3.Inorder Traversal"<<endl;
cout<<"4.Preorder Traversal"<<endl;
cout<<"5.Postorder Traversal"<<endl;
cout<<"6.Display"<<endl;
cout<<"7.Quit"<<endl;
cout<<"Enter your choice : ";
cin>>choice;
switch(choice)
{
case 1:
temp = new node;
cout<<"Enter the number to be inserted : ";
cin>>temp->info;
bst.insert(root, temp);
case 2:
if (root == NULL)
{
cout<<"Tree is empty, nothing to delete"<<endl;
continue;
}
cout<<"Enter the number to be deleted : ";
cin>>num;
bst.del(num);
break;
case 3:
cout<<"Inorder Traversal of BST:"<<endl;
bst.inorder(root);
cout<<endl;
break;
case 4:
cout<<"Preorder Traversal of BST:"<<endl;
bst.preorder(root);
cout<<endl;
break;
case 5:
cout<<"Postorder Traversal of BST:"<<endl;
bst.postorder(root);
cout<<endl;
break;
case 6:
cout<<"Display BST:"<<endl;
bst.display(root,1);
cout<<endl;
break;
case 7:
exit(1);
default:
cout<<"Wrong choice"<<endl;
}
}
}
void BST::find(int item, node **par, node **loc)
{
node *ptr, *ptrsave;
if (root == NULL)
{
*loc = NULL;
*par = NULL;
return;
}
if (item == root->info)
{
*loc = root;
*par = NULL;
return;
}
if (item < root->info)
ptr = root->left;
else
ptr = root->right;
ptrsave = root;
while (ptr != NULL)
{
if (item == ptr->info)
{
*loc = ptr;
*par = ptrsave;
return;
}
ptrsave = ptr;
if (item < ptr->info)
ptr = ptr->left;
else
ptr = ptr->right;
}
*loc = NULL;
*par = ptrsave;
}
void BST::insert(node *tree, node *newnode)
{
if (root == NULL)
{
root = new node;
root->info = newnode->info;
root->left = NULL;
root->right = NULL;
cout<<"Root Node is Added"<<endl;
return;
}
if (tree->info == newnode->info)
{
cout<<"Element already in the tree"<<endl;
return;
}
if (tree->info > newnode->info)
{
if (tree->left != NULL)
{
insert(tree->left, newnode);
}
else
{
tree->left = newnode;
(tree->left)->left = NULL;
(tree->left)->right = NULL;
cout<<"Node Added To Left"<<endl;
return;
}
}
else
{
if (tree->right != NULL)
{
insert(tree->right, newnode);
}
else
{
tree->right = newnode;
(tree->right)->left = NULL;
(tree->right)->right = NULL;
cout<<"Node Added To Right"<<endl;
return;
}
}
}
void BST::del(int item)
{
node *parent, *location;
if (root == NULL)
{
cout<<"Tree empty"<<endl;
return;
}
find(item, &parent, &location);
if (location == NULL)
{
cout<<"Item not present in tree"<<endl;
return;
}
if (location->left == NULL && location->right == NULL)
case_a(parent, location);
if (location->left != NULL && location->right == NULL)
case_b(parent, location);
if (location->left == NULL && location->right != NULL)
case_b(parent, location);
if (location->left != NULL && location->right != NULL)
case_c(parent, location);
free(location);
}
void BST::case_a(node *par, node *loc )
{
if (par == NULL)
{
root = NULL;
}
else
{
if (loc == par->left)
par->left = NULL;
else
par->right = NULL;
}
}
void BST::case_b(node *par, node *loc)
{
node *child;
if (loc->left != NULL)
child = loc->left;
else
child = loc->right;
if (par == NULL)
{
root = child;
}
else
{
if (loc == par->left)
par->left = child;
else
par->right = child;
}
}
void BST::case_c(node *par, node *loc)
{
node *ptr, *ptrsave, *suc, *parsuc;
ptrsave = loc;
ptr = loc->right;
while (ptr->left != NULL)
{
ptrsave = ptr;
ptr = ptr->left;
}
suc = ptr;
parsuc = ptrsave;
if (suc->left == NULL && suc->right == NULL)
case_a(parsuc, suc);
else
case_b(parsuc, suc);
if (par == NULL)
{
root = suc;
}
else
{
if (loc == par->left)
par->left = suc;
else
par->right = suc;
}
suc->left = loc->left;
suc->right = loc->right;
}
void BST::preorder(node *ptr)
{
if (root == NULL)
{
cout<<"Tree is empty"<<endl;
return;
}
if (ptr != NULL)
{
cout<<ptr->info<<" ";
preorder(ptr->left);
preorder(ptr->right);
}
}
void BST::inorder(node *ptr)
{
if (root == NULL)
{
cout<<"Tree is empty"<<endl;
return;
}
if (ptr != NULL)
{
inorder(ptr->left);
cout<<ptr->info<<" ";
inorder(ptr->right);
}
}
void BST::postorder(node *ptr)
{
if (root == NULL)
{
cout<<"Tree is empty"<<endl;
return;
}
if (ptr != NULL)
{
postorder(ptr->left);
postorder(ptr->right);
cout<<ptr->info<<" ";
}
}
void BST::display(node *ptr, int level)
{
int i;
if (ptr != NULL)
{
display(ptr->right, level+1);
cout<<endl;
if (ptr == root)
cout<<"Root->: ";
else
{
for (i = 0;i < level;i++)
cout<<" ";
}
cout<<ptr->info;
display(ptr->left, level+1);
}
}